When you arrive at the island, the community is in tatters and it’s up to you to gather the Grumpuses together again and find Lizbert. It sits somewhere between endearing and unsettling. These Bugsnax weirdly transform character’s limbs when eaten. The largely narrative-driven game puts you on Snaktooth Island as an unnamed journalist trying to figure out what happened to Lizbert Megafig, the head of a burgeoning civilization on the island harvesting the quirky inhabitants that are mixtures of bugs and snacks. The loads were long, but once I was playing, it was a great handheld experience and a good enough TV one. The Switch port is serviceable, running at a consistent 720p and 30 frames per second but with considerable load times between areas. Bugsnax first launched on PlayStation and PC back in 2020, and is now coming to Switch (and more) alongside the free major content update The Isle of Bigsnax. This is the kind of game that only seems possible from Young Horses, the developer who previously made the similarly batshit Octodad (also out on Switch). The whole game is wrapped in this quirky Pokémon Snap veneer as you adventure to Snaktooth Island to figure out what happened to all the Grumpuses and complete your collection of Bugsnax in the process. The titular snax are named like bizarro Pokémon ranging from the sentient burger beetle named Bunger to the cheesy butterfly named Cheepoof. The humanoid characters that you play as and interact with are called Grumpuses - muppet-y anthropomorphic creatures with names such as Lizbert and Beffica. The commitment that Bugsnax has to its own unbridled insanity is commendable.
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